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Soldner Secret Wars !!TOP!! Full Game Download
Soldner Secret Wars Full Game Download
and then there’s the selection. soldner is currently almost entirely dedicated to the us military. this means that there’s not a single european or african soldier to be found. i’d go so far as to say soldner is more similar to unreal tournament 2003 in its shortcomings than it is to more realistic shooters.
soldner is not up to battlefield standard, and even less up to modern first-person shooter standards. do you want to see a battlefield broken by bombs and grenades? then you’ll want to stay away from soldner.
but for the real military fans, there are servers. unfortunately, there’s only one dedicated to the us special forces, which means you’re stuck fighting with your infantry counterparts as well. and the level of engagement seems pretty low. but still, it’s the best you’re going to find. and, really, soldner’s main purpose is to entertain, so the fact that the servers are few and the game has been shut down completely since june 2007 makes sense.
this is not a game for the faint-hearted. if you’ve ever loved a battlefield, then you know how it’s possible to lose yourself entirely in that setting. soldner is a regular video game, but it’s so non-realistic that you’ll have trouble playing this in a social environment. it doesn’t matter if you’re brawling with one of the above, another soldner will pop up somewhere else and you’ll be completely oblivious.
soldner sure seems like a very expensive game to make, and a less polished one to play. and yet i’d wager that more than a few gamers have bought it and have little to show for it. in fact, there are many gamers who play soldner and have never played a military fps before. so while it’s definitely one of the most technically impressive single-player first-person shooters, when you strip out the wacky goals, it’s not really much more than a massive multiplayer world of quake 2.
sldner/marine corps is all about multiplayer. there is a huge selection of maps with different terrains, vegetation-and climate zones. fight on the ground, he and under water or in the air. the ingame-time is fully adjustable, so you can fight at sunrise, afternoon, at midnight or any other time in between. the server administrators can use any daytime in combination with any weatherconditions they like, or let the time progress automatically after each round played. these weathersettings allow drastic changes of atmosphere and conditions on the battlefield. in recent online shooters with a single player mode (see battlefield 1942, ut 2003 et al), the solo campaigns provide little more than training for the real thing. and while soldner is very much an online experience, the offline mode is a full game in itself. although its based around a random scenario generator, it seems these will also include scripted moments (ambushes for example) and ensure you never play the same game twice. even more interesting are the political and diplomatic aspects of the campaigns. since you play a mercenary available to the highest bidder, youll find certain countries refuse to hire you, so youll need to deal carefully with alliances. soldner’s net code also suffers from many of the same issues. we’ve seen too many games where the developers promise a working game but fail to deliver. like soldner, we’ve seen a number of games promise a fully working game yet also fail to deliver. they certainly don’t put up a massive undertaking like soldner and deliver such poor quality. this is a case where the developers deliver a game that’s missing the right element, and it shows in the final product. 5ec8ef588b